//---------------------------------------------------------------------
// CascadeSharp
// General Public License V2
//---------------------------------------------------------------------

using System;
using CascadeSharp.TKernel;
using CascadeSharp.TKMath.TopLoc;

namespace CascadeSharp.TKService.Graphic3d
{
    //---------------------------------------------------------------------
    //  Class  Graphic3d_StructureManager
    //---------------------------------------------------------------------
    public sealed class Graphic3d_StructureManager : Standard_Transient
    {
        public Graphic3d_StructureManager(Graphic3d_GraphicDriver theDriver)
            : base()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_StructureManager(Graphic3d_StructureManager parameter1)
            : base()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_StructureManager()
        {
            throw new NotImplementedException();
        }

        public char get_type_name()
        {
            throw new NotImplementedException("Native class returns pointer to integer/double/handle.");
        }

        public void Update(int theLayerId)
        {
            throw new NotImplementedException();
        }

        public void Update()
        {
            throw new NotImplementedException();
        }

        public void Remove()
        {
            throw new NotImplementedException();
        }

        public void Erase()
        {
            throw new NotImplementedException();
        }

        public void DisplayedStructures(Graphic3d_MapOfStructure SG)
        {
            throw new NotImplementedException();
        }

        public void HighlightedStructures(Graphic3d_MapOfStructure SG)
        {
            throw new NotImplementedException();
        }

        public void ReCompute(Graphic3d_Structure theStructure)
        {
            throw new NotImplementedException();
        }

        public void ReCompute(Graphic3d_Structure theStructure, Graphic3d_DataStructureManager theProjector)
        {
            throw new NotImplementedException();
        }

        public void Clear(Graphic3d_Structure theStructure, bool theWithDestruction)
        {
            throw new NotImplementedException();
        }

        public void Connect(Graphic3d_Structure theMother, Graphic3d_Structure theDaughter)
        {
            throw new NotImplementedException();
        }

        public void Disconnect(Graphic3d_Structure theMother, Graphic3d_Structure theDaughter)
        {
            throw new NotImplementedException();
        }

        public void Display(Graphic3d_Structure theStructure)
        {
            throw new NotImplementedException();
        }

        public void Erase(Graphic3d_Structure theStructure)
        {
            throw new NotImplementedException();
        }

        public void Highlight(Graphic3d_Structure theStructure)
        {
            throw new NotImplementedException();
        }

        public void SetTransform(Graphic3d_Structure theStructure, TopLoc_Datum3D theTrsf)
        {
            throw new NotImplementedException();
        }

        public void ChangeDisplayPriority(Graphic3d_Structure theStructure, int theOldPriority, int theNewPriority)
        {
            throw new NotImplementedException();
        }

        public void ChangeZLayer(Graphic3d_Structure theStructure, int theLayerId)
        {
            throw new NotImplementedException();
        }

        public Graphic3d_GraphicDriver GraphicDriver()
        {
            throw new NotImplementedException();
        }

        public int Identification(Graphic3d_CView theView)
        {
            throw new NotImplementedException();
        }

        public void UnIdentification(Graphic3d_CView theView)
        {
            throw new NotImplementedException();
        }

        public int MaxNumOfViews()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_Structure Identification(int AId)
        {
            throw new NotImplementedException();
        }

        public void UnHighlight(Graphic3d_Structure AStructure)
        {
            throw new NotImplementedException();
        }

        public void UnHighlight()
        {
            throw new NotImplementedException();
        }

        public void RecomputeStructures()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_ViewAffinity RegisterObject(Standard_Transient theObject)
        {
            throw new NotImplementedException();
        }

        public void UnregisterObject(Standard_Transient theObject)
        {
            throw new NotImplementedException();
        }

        public Graphic3d_ViewAffinity ObjectAffinity(Standard_Transient theObject)
        {
            throw new NotImplementedException();
        }

        public bool IsDeviceLost()
        {
            throw new NotImplementedException();
        }

        public void SetDeviceLost()
        {
            throw new NotImplementedException();
        }

        public int NumberOfDisplayedStructures()
        {
            throw new NotImplementedException();
        }
    }; // class Graphic3d_StructureManager
}